About Jesse

Jesse Squire

My love for technology began at age 6 when I wrote my first lines of BASIC code on a TI-99/4A. From the moment that I saw my name printed across the screen, I knew what I wanted to be when I grew up. More than twenty years of professional experience later, I still hold onto that child-like sense of wonder and feel incredibly fortunate that I’ve been able to build a career around something which I’m passionate about and would be doing as a hobby regardless.

I’m recognized as one of Microsoft’s experts in Azure Messaging client patterns and a leader in cross-language SDK development. I’ve authored and led libraries that serve as foundational components for much of Microsoft’s Azure cloud and many customer-facing services, including Xbox, Microsoft 365, and Dynamics, as well as third-party applications such as large portions of OpenAI’s workload. Work spans cloud messaging, AI-driven developer tooling, and strategic leadership across Microsoft and the open-source ecosystem.

Currently, I am a Principal Software Engineering Manager on the Azure Developer Experience team at Microsoft, focused on ensuring that developers around the world have a first-class experience leveraging Azure services in their applications. Our goal is to build libraries and tools for Azure that look and feel consistent with the language and technology stack that they are built on, and which provide an intuitive, powerful API for developers. Development is done in the open on GitHub, embracing community feedback and contributions to ensure that the products we deliver meet real-world needs and expectations.

As engineering manager for the Azure SDK for .NET team, I lead a globally distributed group, setting strategy, partnering with service teams, and owning the platforms that produce our SDK libraries. I balance technical depth with people leadership, driving SDK adoption across millions of developers.

Previously, I was an engineer in Microsoft’s Commercial Software Engineering group. There, I partnered with Microsoft customers to help them achieve success building software using Microsoft platforms, services, and technologies such as Azure, Xbox, HoloLens, and Windows. Our goal was to meet partners where they are, coding together to solve real-world business problems. Being effective meant embracing a diverse set of tools, languages, and technical environments - both Microsoft and non-Microsoft.

Prior to that, I worked at 343 Industries on the Halo Services team, helping to design and deliver service offerings that support the ecosystem of Halo games and the larger Halo universe. My contributions included services for Halo 5: Guardians, Halo 5:Forge, Halo: The Master Chief Collection, Halo: Spartan Strike, Halo Channel, as well as other Halo properties. My love of technology began with a love of games; I wrote my first lines of code and played my first video game at roughly the same time. Having the opportunity to make games professionally, especially for a series as beloved as Halo, was the fulfillment of a lifelong dream.

In my past, I’ve served in various roles involving the architecture, development, delivery, and management of software products and the teams that deliver them. I have been responsible for a diverse set of duties such as managing geographically distributed development teams, leading the technical direction of products and organizations, establishing a healthy and inclusive team culture, building technical standards, team and peer mentorship, and the delivery of software products. Should you be interested in more details about my background, Please see my LinkedIn profile or resume.

Feel free to reach out via Bluesky or LinkedIn, my DMs are open.